


Gone were the cards on the table and the wonderful flutter of shuffling cards that evoked the quick wings of a grouse rushing into flight. From then on, instead of playing in the kitchen, she huddled in the small bedroom where the bulky beige computer could fit. The idea of Solitaire appearing on the computer actually moved her to acquire a computer of her own, a hand-me-down HP. When Solitaire finally went digital, my mom did too.
#Washington post classic solitaire windows#
Microsoft admitted that for years that the most-used application in Windows was "Solitaire." In an interview in the Washington Post, Libby Duzan, Microsoft’s lead product manager for entertainment, claimed that "Solitaire" was included in Windows 3.0 to “soothe people intimidated by the operating system.” The game had the added bonus of teaching people to use a mouse instead of just a keyboard.
#Washington post classic solitaire professional#
The game opens on a bright-green background, the felt-green of a professional card table that recalls a casino. "Microsoft Solitaire" was released in May of 1990, as one of two built-in games in Microsoft Windows (the other being "Minesweeper"). Such games exist in a different temporal plane - and one could argue, a different dimension, for the wonderful revelry of aloneness in Solitaire allows for aloneness even with or around others. Solitaire and other single-player games allow for focus and interruption, for the fluidity of life, for a moment of quiet mind in the middle of another durational task. I grew up playing Solitaire, with my cards laid out next to my mother’s. In the evenings, we’d make popcorn and play cards. Throughout the day she had a game of Solitaire laid out on the kitchen table. We lived in the countryside with one car, so my mother was essentially homebound. I developed a fascination with Solitaire well before it appeared on our gadgets my mother was a homemaker who for many years didn’t have a driver’s license. It’s a habit I developed as a student of culture and as a game designer.

The key to Solitaire for me is a satisfactory sense of aloneness. Each time I walk up the aisle on a flight, or move down a subway car, the instinct to look for individual experience kicks in I check people’s screens and scan for how many people are playing some form of game. The links between aloneness, duration and stillness have been there since the beginning. Note that names for the game vary around the world, and in many parts of Europe the name of the game is Patience. Hundreds of variants of Solitaire exist, each with a curious name tied to a range of references from Athena to Napoleon. Game historian David Parlett has written that the classic Solitaire likely developed in the Baltic in the 18th century, possibly as a form of fortune telling, during a wave of renewed interest in tarot and cartomancy. And nowhere is the connection between games to a sense of slowness and mindfulness more apparent than in the game of Solitaire. This unusual and unusually popular game represents a marked shift in our definition of a game, and a return to individual experience - an introspective one at that.Īre games the new “mindfulness machines”? Actually, games always have had a relationship to mindfulness. It’s called “Walden,” and it’s a single-player game that depicts going into the woods to live alone à la Thoreau at its heart is the idea of solitude and deliberate living. Video games may have gotten really good, but a truly unusual game just won Game of the Year at the 13th Annual Games for Change Festival in New York.
